Development thread
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What is The Compilator?
The Compilator is a Front-End Compiler to ease the process of compiling your Half-Life 1 maps. Also supports other HL1 based mods. It doesn't support Source Games.
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What are its features?
- See how the actual batch code is generated while you select your options
- Automatic .log viewer
- Wadinclude your custom wads with ease
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Current Version
The current version is 1.02, Released November 4th, 2007.
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Screenshots
For screenshots, go to the project page of The Compilator, which can be found here.
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Downloads
The Compilator Version 1.0.2, ZHLT 3.4
The Compilator Version 1.0.2, without ZHLT 3.4
IMPORTANT! You need to have the .NET FrameWork 2.0 installed before you can run it. The Compilator won't run without the FrameWork. Get the FrameWork 2.0 package here.
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Known issues and bugs in the current version
Problem: When specfying a new .map to compile, the batch code doesn't get updated.
Fix: Goto one of the compile stages tabs, check and then uncheck a random checkbox. Now the batchcode will be updated with the new .map file and you're ready to compile.
This wil be fixed in 1.0.3.
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Final notes
If you find any bugs, please post them in this thread, or email me. This is very important for me. Or if you just want to tell me what you think of my application, please do so by emailing me.
I hope you find my tool usefull.


