Random triggering

Half-Life HL
Random triggering by M_gargantua
Posted 19 years ago2005-03-10 21:50:06 UTC • Examples • Half-Life
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Name
Random triggering
By
M_gargantua M_gargantua
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
RMF/VMF
Created
19 years ago2005-03-10 21:50:06 UTC
Updated
19 years ago2005-03-10 21:50:06 UTC
Views
5205
Downloads
1067
Comments
5
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this illustrates how to create a random trigger using laser beams.

sorry about the bad screeny, the pulses are to fast to really catch with a screenshot, youll see what i mean if you compile it and watch it

5 Comments

Commented 19 years ago2005-03-10 22:01:57 UTC Comment #6259
I congratgulate TWHL on its 100 example map
Commented 19 years ago2005-03-11 17:55:05 UTC Comment #6260
Thank you, I'll look at it soon :)
Commented 19 years ago2005-03-18 20:24:39 UTC Comment #6295
I will check this out eventually, 'cause I have a map I plan to start, which will need something like this...Thanks in Advance!
Commented 18 years ago2005-07-20 13:46:35 UTC Comment #8177
if this works smoothly, i'll make a huge hlsp map that will never be the same twice.

mwahaha....
Commented 16 years ago2007-05-10 12:16:05 UTC Comment #14832
Well, i've been using this for quite a while now and really, this is so cool! Im going to equip all me future maps with this!

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