Compo 20 - Poor Kasperg

Half-Life HL
Compo 20 - Poor Kasperg by Archie
Posted 17 years ago2006-05-12 10:37:49 UTC • Completed • Half-Life
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Name
Compo 20 - Poor Kasperg
By
Archie Archie
Type
Mod
Engine
Goldsource
Game
Half-Life
Category
Completed
Created
17 years ago2006-05-12 10:37:49 UTC
Updated
5 years ago2018-06-12 13:22:10 UTC
Views
8886
Downloads
1324
Comments
15
Rating
3.33 (3)
Reviews
0
full star full star full star half star empty star Download (1.79mb)

Here is my entry to competition 20.
Its in mini-mod format so just extract it to your root HL directory.
The splash screen is set up for WONHL only and is not compatable with Steam.

Special thanks to Muzz for helping me with a leak.

15 Comments

Commented 17 years ago2006-05-12 10:47:42 UTC Comment #11781
Nice job. I liked the seemingly random explosions. I would've retextured some parts of it, but overall, nice work. Also, you sound funny.
Commented 17 years ago2006-05-12 10:51:07 UTC Comment #11782
" I would've retextured some parts of it"
check the .wad. I did. Subtley.

"Also, you sound funny."
Its not me. Its PaulRPG
Commented 17 years ago2006-05-12 10:53:29 UTC Comment #11784
Well, "You" as in plural :) .
Commented 17 years ago2006-05-12 12:15:27 UTC Comment #11793
neat.. You made the map look much bigger, by opening it up..
umm, there was some clipping issues for me.. but in all and all, it was alright.
Commented 17 years ago2006-05-12 12:16:54 UTC Comment #11794
w00t. thanks a million...

I actually planned to have a whole escape sequence after "Barniss" dies, but ran out of time due to my leak.
Commented 17 years ago2006-05-12 12:19:13 UTC Comment #11795
Another great entry.
Things I liked:

-Destructification. Total carnage. From the huge damage to the ceiling and the walls to the damage to the pipes and other structures. It was all VERY realistic. I really liked the debris everywhere, that added a whole lot to realism. However - the holes in the ceiling were just.. holes. No metal fittings or support beams sticking out, like in Rowley's map. They would have added a lot to realism. I also liked the random shakes & sounds. The explosions and falling stuff was a nice touch too. Great work.

-Lighting. The reddish-greenish lighting added alot to the atmosphere. I really liked that. The blinking emergency lights were a nice addition too.

-Ambience. From the distant explosion sounds to the sirens and other stuff - it was all very post-disaster-emergency-ish. Again - it added quite alot to the atmosphere..

-Destroyed truck textures. They pwned. ^^

The stuff, that needs more work:

-The ending. I didn't like the map ending so soon. I barely managed to look around the area, where barney gets squished. Maybe there was some glitch there you wanted us not to see? ;)

Overall - probably the most destructified entry. I didin't find any major glitches, so good work. :)
Commented 17 years ago2006-05-12 12:50:43 UTC Comment #11799
Destructification was very well done in this map.Actually, I wouldnt even feel the destructification right if there werent those war ambiences.Good job!
Commented 17 years ago2006-05-12 12:51:34 UTC Comment #11800
thanks.
Commented 17 years ago2006-05-12 15:40:06 UTC Comment #11810
++Glad you found the leak ^_^!

++Minimod format!!

--don't include config.cfg, as it buggers the binds. If there is some other important reason for keeping this in the minimod format, please "fix" my ignorance :)

++I love the extent of the the detail work at the windows...superb!

++Ambience/lighing! Loved the shakes and explosions/gunfire as well.

++Ending! funny and good.

++Nice smash texturing on the truck!

--the only possible minus I can think of is to add more detail in places, or "refine" the detail you already have--more advanced brushwork, more decals, different texture choices, etc.

Great job!
Commented 17 years ago2006-05-12 16:53:13 UTC Comment #11814
thanks a lot, rowley!
Commented 17 years ago2006-05-15 06:16:37 UTC Comment #11859
that from a person who joined today, has no maps in the vault and quite possibly hasn't played it.

I thought people were beyond such comments.
Commented 17 years ago2006-05-15 13:45:44 UTC Comment #11867
"This map is poo..."

A funny way to describe a map, but totally untrue...seems like spam to me.

<rowleybob yells in the most masculine voice he can muster: "Mods!">

^_^
Commented 17 years ago2006-05-16 07:43:24 UTC Comment #11893
hahahahahahahahahahahahahahhahahahaha...

HAHAHAHAHAHAHAHAHAHAHAH... HA. HAAHAHAHA. HAHAHAHAHAHAHAHA.....

wipes tear of laughter away

pfffft..
HAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHHAHAHAAHA.

g4rfield, do the world a favour and NEVER use the internet again. Ever.

ALERT ALERT FPSBanana NOOB ALERT ALERT
Commented 17 years ago2006-05-16 07:48:00 UTC Comment #11894
Oh god, I'm making a CS:S map for someone like this? WHERE R CYANIDE PILL LOLZ@!
Commented 17 years ago2006-05-16 08:05:21 UTC Comment #11895
Aww come on, who deleted that comment? :(

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