flow_control

Half-Life: Deathmatch HLDM
flow_control by zeeba-G
Posted 14 years ago2009-07-22 00:26:33 UTC • Completed • Half-Life: Deathmatch
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Name
flow_control
By
zeeba-G zeeba-G
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
14 years ago2009-07-22 00:26:33 UTC
Updated
14 years ago2009-07-25 19:22:11 UTC
Views
4165
Downloads
1054
Comments
4
Rating
4.50 (2)
Reviews
0
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My entry for competition_27. I added more weapons and ambience for deathmatch. Fixed the format.

4 Comments

Commented 14 years ago2009-07-22 13:16:28 UTC Comment #17674
Erm, it's not in regular file/folder format. :S

Once I put them in the right place ill get back to you.

EDIT:

Apart from the format, it's a very clever way of designing the layout!

The textures could use some work in places though.
Commented 14 years ago2009-07-22 14:42:20 UTC Comment #17675
Good map. Dripping with ambient sounds, coloured lighting, and water, plus a good way to make sure the player uses the Tau cannon. Very inventive.
Now if only there was an RPG to go with the RPG ammo.
Commented 14 years ago2009-07-22 15:37:18 UTC Comment #17677
There is an rpg, you have to find it.
Commented 12 years ago2011-11-26 01:28:14 UTC Comment #19577
was browsing through the old compo results and i can't believe i never saw this previously! downloading! =)

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