Cubicles Entry - Casino Royale

Half-Life HL
Cubicles Entry - Casino Royale by Captain Terror
Posted 13 years ago2010-04-23 16:52:25 UTC • Unfinished • Half-Life
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Name
Cubicles Entry - Casino Royale
By
Captain Terror Captain Terror
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
BSP
Created
13 years ago2010-04-23 16:52:25 UTC
Updated
10 years ago2014-02-05 02:31:52 UTC
Views
4500
Downloads
1234
Comments
11
Rating
4.00 (1)
full star full star full star full star empty star Download (4.12mb)

My entry for the Cubicles Project by Rimrook.

Fullscreen
Alternate Download

Changelog:
July 29, 2010
Added:
-soundtrack
-Aston Martin db5 prop
-improved lighting and some visual glitches
July 17, 2010
Lighting error listed below has been fixed! =)

NOTE: this map was built with gamma/brightness turned all the way up. So, if your gamma and brightness are set to default(50% for each), this map will look very dark!

My cubicles Entry. I planned on adding more to the outside area (street), and i also wanted to add windows to a banquet area on the wall opposite the bar, but i'm way over my budget for time on this on already so it's as good as it's gonna get. Things i really would like to add but probably won't:

-custom sky
-sounds and music
-tweaking the scientists and their animations
-custom textures

Note: the street and reflective areas will be omitted for the cubicles mod to stay in compliance with the rules.

11 Comments

Commented 13 years ago2010-04-23 17:07:36 UTC Comment #18120
Looks really nice. I haven't downloaded it because I'm still at work.
Commented 13 years ago2010-04-23 17:31:19 UTC Comment #18121
it's not that nice but thank you!
= )
Commented 13 years ago2010-04-23 20:20:11 UTC Comment #18122
Agreed with satchmo, it looks great! I don't have Half Life 1, but from the screenshot I can tell a lot has gone into it :)
Commented 13 years ago2010-04-25 12:59:01 UTC Comment #18125
Very beautiful map=)
But, unfortunately, has no gameplay=(
Commented 13 years ago2010-04-25 15:31:51 UTC Comment #18127
lol!
Commented 13 years ago2010-04-26 07:43:51 UTC Comment #18130
yeah MSteam i agree... Almost none of my maps have gameplay.. =(
Commented 13 years ago2010-05-09 01:52:23 UTC Comment #18152
This is for cubicles though. It doesn't have to have gameplay.
Commented 13 years ago2010-05-23 18:54:34 UTC Comment #18160
Why is this in the unfinished vault?
Commented 13 years ago2010-07-09 19:39:13 UTC Comment #18243
Should have looked at this before.
You and your crazy subunit brushes! Crazy!
Looks like you had a lot of lighting issues, but it looked great!
Commented 13 years ago2010-07-11 11:50:18 UTC Comment #18258
thanks =)

As to the lighting, if you turn your gamma/brightness settings all the way up, the lighting will look normal. ;)

From now on, i will map at the default video settings so they look as intended...
Commented 13 years ago2010-09-01 19:29:33 UTC Comment #18402
Very nice. I was expecting a few funny scripted_sentences though :)

And I have no idea how you pulled of those fancy red ropes (or whatever they are) without getting brush errors? And I agree with Soup Miner there, "Crazy!" indeed.

Great job. Lighting, architecture, the car everything was high quality. This why i can't give up mapping for goldsource, pulling of these little details with an very old engine. :)

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